﻿using System;

namespace Valve.VR
{
	// Token: 0x020007D4 RID: 2004
	public struct HmdVector3d_t
	{
		// Token: 0x04002DBC RID: 11708
		public double v0;

		// Token: 0x04002DBD RID: 11709
		public double v1;

		// Token: 0x04002DBE RID: 11710
		public double v2;
	}
}
